I like this idea, thanks for sharing. It seems like the gameplay has good potential, and to me the name and set-up are very evocative of lovers kept apart - lending emotional depth to a simple game concept, which is always a good thing.
This is an old, cancelled project uploaded for Bring Out Your Dead
Date: October 2010
Tech: AS3, Flixel
A prototype level for a puzzle platformer with two characters. Green boy can't touch orange blocks, orange girl can't touch green blocks.
The game was supposed to be in two parts: a simple platformer with a single character across various levels, then at the end both characters would need to go back through the same levels in reverse, helping each other cross impassable obstacles.
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